18. Lightbaking iteration #5

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Each object is now correctly uvmapped and lots of light artefacts are gone.
The whole project is using 5 lightmaps (4096×4096, Directional) in total, much better than 16 (2048×2048) from the previous bakings.

admin18. Lightbaking iteration #5

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  • Dillon Robinson - July 29, 2015 reply

    You’re doing god’s work here. Amazing. So much passion for detail and accuracy. Most anticipated VR project.

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